Just out of curiosity (and the possibility of expanding the game), I thought I'd try my hand at creating stats for the First World War British Mark I (Male) tank, the first to be used in battle.
My rationale for the stats I've chosen are as follows:
Initiative - The tank was a new development and the crews were poorly trained in its operation - hence the low score.
Fire Power - The Mark I (Male) was armed with 2 x 6pdr guns, the same calibre as the Crusader. However, the primitive sighting used and the difficulties in bringing the gun to bear on the target means that it only has the same fire power as the Crusader.
Defence - The armour on the Mk I was, at its thickest, 15mm and could even be penetrated by machine gun fire. Since I did not want to give it a negative value, I've set it as 0.
Armour Points - see above.
Special Rules
Slow - the top speed of the Mk I was only 3.7mph. To avoid players having to divide up the movement arrow, I've given it the slow rule and low initiative.
Sponsons - the Mk I was armed with 2 x 6pdr guns mounted on either side of the body. While it had a slightly better arc of fire then an assault gun, I've limited it to 90 degrees to reflect this.
Split Fire - the two sponson mounted guns meant that the Mk I could fire at 2 different targets simultaneously, hence the fact it can make two attacks, each at half dice, or a single attack at full dice.
Any comments or suggestions would be welcome.